Riot Games, Inc. is an American video game developer, publisher and esports tournament organizer based in Los Angeles, California. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant. In 2011, Riot Games was acquired by Chinese conglomerate Tencent. Riot Games' publishing arm, Riot Forge, oversees the production of League of Legends spin-offs by other developers. The company worked with Fortiche to release Arcane, a television series based on the League of Legends universe. Taken from Wikipedia.
Terms of Service, Privacy Policy, EULA (LoL only)
Honestly the only thing you need for an account.
Not accepting email aliases usually means I get results on search engines. Using elimination, we can assume that a service does accept them (probably).
Before you can self delete your account, you need to open a support request from any game and get verified by some algorithm. LoL accounts require sending a support ticket with PII. Jesus.
"When your account is deleted, Riot will delete the relevant information for that purpose (providing the service to you) but will keep some personal information (Summoner Name or Riot ID, for instance) for other defined purposes such as security and fraud detection". Hmmmm.
Standard procedure.
Kinda standard procedure?
Another one that's kinda standard procedure when you're a multinational video game conglomerate I think?
Modern video games, I swear.
If memory serves me right, Riot doesn't actually have a chat feature apart from in game chat. And in game chat by principle is never E2EE coz it's a headache to implement in that sense.
Account integrations mostly. Remember to never link your accounts if you want to maintain as much anonymity as possible.
Why are they so giddy with Facebook?
They're not even for improving the service. It's all ads!
Some call it trying to be better, I call it illusion of free will.
"The precise periods for which we keep your personal information vary depending on the nature of the information, why we need it and relevant legal or operational retention needs". Yeah that's an undefined in my book.
I'm beginning to see a pattern between proprietary software being distributed by proprietary clients... Wait a minute!
Tons of FOSS LoL launchers available on Github, and you're using the proprietary one?
Tencent, schmencent.
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Analysis: Well well well, a rare occasion where the playerbase matches the company in terms of how horrible they are. While I admit LoL and Valorant players aren't exactly the worst out there (If I had to name one, Danganronpa fans), Riot themselves are top tier in terms of the "we value your data" ladder. Being in bed with Facebook, retaining data after account deletion, keeping said data in Tencent servers, and a lot more make them an easy anti-recommendation if you ever wanna play video games. Hell, they even said they won't support Linux and claims everyone who uses a VM to play is a cheater. Personally, I think they're mad their rootkit like anti cheats don't work on said systems. But I did know a person who managed to play Valorant on Linux. Had a ton of alts though so I'm guessing it was played on a VM and the alts kept getting banned when Riot found out. Sounds like a headache if you ask me. Regardless, LoL and Valorant are games you should avoid in general because of how toxic most of the playerbase is and Riot is a company you should avoid giving your data to because, well just because.